weatherless...................87.01546% offense.......................44.00924% balance.......................28.80739% hyperoffense..................17.50283% semistall..................... 5.04016% stall......................... 4.64038% sun........................... 4.33554% rain.......................... 4.09013% voltturn...................... 3.42261% sand.......................... 3.13963% hail.......................... 1.48634% trickroom..................... 0.83081% rainoffense................... 0.51449% monotype...................... 0.50442% choice........................ 0.38005% sunoffense.................... 0.33020% sandstall..................... 0.27445% sandoffense................... 0.23752% hailoffense................... 0.21809% monodragon.................... 0.16161% monograss..................... 0.10173% tailwind...................... 0.07452% multiweather.................. 0.06565% dragmag....................... 0.04708% trapper....................... 0.03361% monobug....................... 0.03299% monoice....................... 0.03267% monoghost..................... 0.02808% mononormal.................... 0.02775% tricksun...................... 0.02623% monowater..................... 0.02489% monopoison.................... 0.02489% monopsychic................... 0.02237% monoflying.................... 0.01970% monosteel..................... 0.01783% monoelectric.................. 0.01694% monorock...................... 0.01365% monofire...................... 0.00983% monodark...................... 0.00872% hailstall..................... 0.00808% gravity....................... 0.00738% monofairy..................... 0.00437% tricksand..................... 0.00224% trickhail..................... 0.00224% monoground.................... 0.00134% monofighting.................. 0.00028% Stalliness (mean: -0.163) -2.0|### |#### -1.5|########## |############### -1.0|####################### |######################### -0.5|############################# |############################## 0.0|######################### |#################### +0.5|################# |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.41%