weatherless...................59.23914% offense.......................49.78987% balance.......................41.91106% rain..........................15.48602% sun...........................12.87887% hail.......................... 7.90846% trickroom..................... 7.22525% sand.......................... 5.98000% hyperoffense.................. 4.52442% tailwind...................... 3.76639% monotype...................... 3.32748% semistall..................... 2.91076% tricksun...................... 2.73029% multiweather.................. 1.41748% voltturn...................... 1.40020% stall......................... 0.86388% monoice....................... 0.51825% sunoffense.................... 0.42674% monodark...................... 0.38982% rainoffense................... 0.37018% monowater..................... 0.31087% batonpass..................... 0.30361% tricksand..................... 0.27238% hailoffense................... 0.26806% choice........................ 0.26570% monograss..................... 0.25706% monoghost..................... 0.21347% monopoison.................... 0.20915% sandoffense................... 0.19874% monodragon.................... 0.18970% monofire...................... 0.18656% monoelectric.................. 0.17007% trickrain..................... 0.16241% monobug....................... 0.15868% mononormal.................... 0.15612% trickhail..................... 0.15553% monopsychic................... 0.14532% gravity....................... 0.14218% sandstall..................... 0.08444% monofairy..................... 0.08425% monoflying.................... 0.08287% monosteel..................... 0.07561% monorock...................... 0.06461% monofighting.................. 0.05990% monoground.................... 0.05891% sunstall...................... 0.02769% rainstall..................... 0.01748% dragmag....................... 0.01473% hailstall..................... 0.01060% allweather.................... 0.00687% trapper....................... 0.00471% swagplay...................... 0.00059% Stalliness (mean: -0.048) -1.5|## |### -1.0|###### |############ -0.5|################### |########################### 0.0|############################## |####################### +0.5|############## |######## +1.0|##### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.65%