weatherless...................54.55838% offense.......................50.20353% balance.......................43.22652% rain..........................16.64605% sun...........................14.38046% trickroom..................... 9.31143% hail.......................... 9.27236% sand.......................... 6.65538% tailwind...................... 4.39458% tricksun...................... 3.97006% hyperoffense.................. 3.66943% semistall..................... 2.19744% monotype...................... 2.12299% multiweather.................. 1.46823% voltturn...................... 1.29994% stall......................... 0.70307% monoice....................... 0.44906% hailoffense................... 0.36341% rainoffense................... 0.36183% sunoffense.................... 0.33243% tricksand..................... 0.30771% choice........................ 0.24233% monodark...................... 0.23619% sandoffense................... 0.22714% monowater..................... 0.21484% trickrain..................... 0.20251% trickhail..................... 0.19036% gravity....................... 0.15810% monofire...................... 0.15516% monograss..................... 0.13613% batonpass..................... 0.12944% monopsychic................... 0.11119% monobug....................... 0.10602% monoelectric.................. 0.10522% monodragon.................... 0.09734% monopoison.................... 0.08455% monoghost..................... 0.07922% monoflying.................... 0.07309% sandstall..................... 0.07258% monosteel..................... 0.06652% mononormal.................... 0.05773% monofairy..................... 0.04503% monorock...................... 0.04474% monofighting.................. 0.03164% monoground.................... 0.03148% sunstall...................... 0.01376% rainstall..................... 0.00910% dragmag....................... 0.00901% allweather.................... 0.00591% hailstall..................... 0.00455% trapper....................... 0.00171% swagplay...................... 0.00029% Stalliness (mean: -0.047) -1.5|# |## -1.0|##### |########## -0.5|################# |########################## 0.0|############################## |####################### +0.5|############# |####### +1.0|#### |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.70%