weatherless...................60.05198% offense.......................53.75706% balance.......................38.89956% rain..........................23.57096% sun...........................12.91623% trickroom..................... 5.91297% hyperoffense.................. 5.14496% hail.......................... 3.53695% monotype...................... 2.64071% multiweather.................. 2.45282% sand.......................... 2.40482% voltturn...................... 2.12025% tailwind...................... 2.07705% semistall..................... 1.91727% tricksun...................... 1.61899% choice........................ 1.03475% trickrain..................... 0.80984% rainoffense................... 0.76938% monoice....................... 0.46218% monowater..................... 0.43886% sunoffense.................... 0.41829% gravity....................... 0.34286% stall......................... 0.28115% monofighting.................. 0.26812% monodragon.................... 0.17760% batonpass..................... 0.17486% mononormal.................... 0.16732% monopsychic................... 0.15840% trickhail..................... 0.15292% monoghost..................... 0.14743% monoflying.................... 0.13166% monograss..................... 0.12137% monoelectric.................. 0.12069% monofairy..................... 0.12000% hailoffense................... 0.10423% sandoffense................... 0.07200% monodark...................... 0.06446% monofire...................... 0.06034% monobug....................... 0.05691% monosteel..................... 0.04937% monopoison.................... 0.04457% dragmag....................... 0.03360% monoground.................... 0.03291% tricksand..................... 0.02880% rainstall..................... 0.02263% monorock...................... 0.01989% trapper....................... 0.01646% sandstall..................... 0.01029% sunstall...................... 0.00754% hailstall..................... 0.00069% Stalliness (mean: -0.114) -1.5|# |#### -1.0|######## |############### -0.5|######################## |############################# 0.0|############################## |######################## +0.5|############## |######## +1.0|#### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%