offense.......................57.74975% weatherless...................41.50078% rain..........................38.35965% balance.......................37.71235% sun...........................20.69753% trickroom.....................11.26970% tricksun...................... 5.03695% tailwind...................... 3.25186% multiweather.................. 3.17574% hyperoffense.................. 2.26564% trickrain..................... 2.12475% semistall..................... 1.86545% hail.......................... 1.32825% sand.......................... 1.29278% voltturn...................... 0.85879% choice........................ 0.79428% stall......................... 0.40682% rainoffense................... 0.33894% sunoffense.................... 0.20387% trickhail..................... 0.14992% monotype...................... 0.09921% gravity....................... 0.06210% monoice....................... 0.05073% sunstall...................... 0.01742% monoghost..................... 0.01623% monowater..................... 0.01183% hailoffense................... 0.00780% monopsychic................... 0.00615% mononormal.................... 0.00528% monobug....................... 0.00245% monofairy..................... 0.00193% monodragon.................... 0.00108% monoflying.................... 0.00104% monoelectric.................. 0.00044% batonpass..................... 0.00041% monoground.................... 0.00041% monofire...................... 0.00039% monopoison.................... 0.00039% sandoffense................... 0.00036% monofighting.................. 0.00033% monograss..................... 0.00023% dragmag....................... 0.00022% monosteel..................... 0.00019% rainstall..................... 0.00019% monorock...................... 0.00005% trapper....................... 0.00005% monodark...................... 0.00004% tricksand..................... 0.00002% sandstall..................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.059) -1.5| |# -1.0|###### |#################### -0.5|############################# |############################## 0.0|########################## |################## +0.5|######################## |####### +1.0|######### |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%