weatherless...................69.64454% offense.......................51.51368% balance.......................36.06130% rain..........................15.92538% hyperoffense.................. 7.40293% sun........................... 5.97112% hail.......................... 5.53285% trickroom..................... 5.48031% tailwind...................... 4.50197% semistall..................... 3.88734% sand.......................... 3.77291% monotype...................... 2.52194% voltturn...................... 1.51109% stall......................... 1.13475% monoice....................... 0.89824% hailoffense................... 0.83572% multiweather.................. 0.82157% gravity....................... 0.66209% sunoffense.................... 0.63782% monowater..................... 0.53178% monodark...................... 0.30239% batonpass..................... 0.27607% rainoffense................... 0.20422% choice........................ 0.19534% monoghost..................... 0.17665% monobug....................... 0.14526% sandstall..................... 0.14395% monoelectric.................. 0.11308% monopsychic................... 0.09780% trickhail..................... 0.09539% trickrain..................... 0.08816% rainstall..................... 0.05885% mononormal.................... 0.04904% monofire...................... 0.04755% monofighting.................. 0.04487% dragmag....................... 0.03522% tricksun...................... 0.03308% monodragon.................... 0.02926% monosteel..................... 0.02652% tricksand..................... 0.02411% monograss..................... 0.02342% monopoison.................... 0.01408% monofairy..................... 0.01361% monoflying.................... 0.00848% monoground.................... 0.00459% hailstall..................... 0.00232% trapper....................... 0.00152% allweather.................... 0.00120% monorock...................... 0.00097% Stalliness (mean: -0.095) -1.5|### |###### -1.0|######## |############## -0.5|###################### |############################## 0.0|######################### |###################### +0.5|############# |######### +1.0|#### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.62%