weatherless...................75.99135% offense.......................46.88777% balance.......................35.85677% hyperoffense..................10.55035% rain.......................... 9.98558% sun........................... 7.24585% voltturn...................... 7.06561% hail.......................... 5.92406% semistall..................... 4.48210% trickroom..................... 2.33117% stall......................... 2.22302% sand.......................... 1.33381% hailoffense................... 0.90123% monotype...................... 0.87719% rainoffense................... 0.76905% multiweather.................. 0.48065% choice........................ 0.31242% sunoffense.................... 0.28839% tricksun...................... 0.21629% monoflying.................... 0.20428% monoice....................... 0.18025% sandstall..................... 0.14420% monobug....................... 0.12016% monopsychic................... 0.10815% hailstall..................... 0.09613% monowater..................... 0.07210% sandoffense................... 0.06008% trickrain..................... 0.04807% monosteel..................... 0.04807% monoghost..................... 0.04807% monofairy..................... 0.03605% monodark...................... 0.02403% monofire...................... 0.02403% dragmag....................... 0.02403% gravity....................... 0.02403% monoelectric.................. 0.02403% monoground.................... 0.01202% monofighting.................. 0.01202% Stalliness (mean: -0.105) -2.0|# |## -1.5|##### |####### -1.0|#################### |######################### -0.5|######################## |############################## 0.0|############################ |####################### +0.5|######################### |############### +1.0|###### |###### +1.5|## |# +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.45%