weatherless...................71.79505% balance.......................41.44008% offense.......................35.60622% rain..........................16.50590% hyperoffense..................10.92358% sun........................... 8.48251% voltturn...................... 7.89951% semistall..................... 6.27071% stall......................... 5.75941% hail.......................... 2.44951% trickroom..................... 1.55194% rainoffense................... 1.15800% sand.......................... 0.76782% sandstall..................... 0.31877% monotype...................... 0.26088% hailoffense................... 0.15478% monobug....................... 0.11206% sunoffense.................... 0.10594% tricksun...................... 0.08942% choice........................ 0.08623% monoice....................... 0.07613% monofairy..................... 0.05056% monosteel..................... 0.01344% monopsychic................... 0.00794% multiweather.................. 0.00079% monowater..................... 0.00075% gravity....................... 0.00054% hailstall..................... 0.00031% sandoffense................... 0.00003% monoflying.................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% dragmag....................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.059) -2.0| |## -1.5|###### |####### -1.0|################ |########################## -0.5|###################### |################# 0.0|######################### |######################### +0.5|############################## |############## +1.0|###### |############ +1.5|## |# +2.0|# |# +2.5|## |###### more negative = more offensive, more positive = more stall one # = 0.45%