weatherless...................68.88425% balance.......................43.35766% offense.......................33.58025% sun...........................16.52503% hyperoffense..................13.43327% rain..........................12.58081% voltturn...................... 7.55331% semistall..................... 5.33329% stall......................... 4.29553% hail.......................... 1.59949% trickroom..................... 0.48515% sand.......................... 0.41045% rainoffense................... 0.32679% monotype...................... 0.12639% sunoffense.................... 0.11726% tricksun...................... 0.11714% monobug....................... 0.09841% hailoffense................... 0.04966% sandstall..................... 0.03251% monofairy..................... 0.01817% choice........................ 0.01571% monoice....................... 0.00685% monosteel..................... 0.00250% monopsychic................... 0.00040% monowater..................... 0.00005% multiweather.................. 0.00003% gravity....................... 0.00001% hailstall..................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% dragmag....................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: -0.078) -2.0| |##### -1.5|####### |#### -1.0|########## |############################## -0.5|############ |######## 0.0|############################## |#################### +0.5|############### |####### +1.0|##### |######## +1.5| |# +2.0|# | +2.5|# |#### more negative = more offensive, more positive = more stall one # = 0.60%