weatherless...................87.04609% offense.......................50.35281% balance.......................30.42718% hyperoffense..................19.01469% voltturn......................10.96412% sun........................... 8.46090% sunoffense.................... 7.60826% hail.......................... 3.84283% sand.......................... 0.83842% multiweather.................. 0.66024% rain.......................... 0.47200% hailoffense................... 0.20180% semistall..................... 0.19929% rainoffense................... 0.18330% trickroom..................... 0.09474% sandoffense................... 0.05551% monotype...................... 0.04887% monopoison.................... 0.03083% monograss..................... 0.02841% monobug....................... 0.01100% monoground.................... 0.00611% stall......................... 0.00603% choice........................ 0.00132% tailwind...................... 0.00026% monofire...................... 0.00024% monoelectric.................. 0.00018% monoflying.................... 0.00015% monofighting.................. 0.00013% monoice....................... 0.00011% monodark...................... 0.00004% mononormal.................... 0.00003% monowater..................... 0.00002% monofairy..................... 0.00002% monodragon.................... 0.00002% dragmag....................... 0.00001% monoghost..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.396) -2.5| |## -2.0| |#### -1.5|########## |########## -1.0|##### |############# -0.5|################# |############################## 0.0|############################# |################### +0.5|######## |## +1.0| more negative = more offensive, more positive = more stall one # = 0.67%