weatherless...................89.30676% balance.......................59.59713% offense.......................24.98218% voltturn......................14.18505% semistall..................... 9.42615% sand.......................... 5.42521% hyperoffense.................. 4.03030% sun........................... 3.57175% stall......................... 1.96424% rain.......................... 1.69180% trickroom..................... 1.16127% sunoffense.................... 0.17797% hail.......................... 0.04418% multiweather.................. 0.03969% tricksand..................... 0.02696% monotype...................... 0.01870% monoelectric.................. 0.01167% tricksun...................... 0.01006% gravity....................... 0.00901% monofairy..................... 0.00513% monograss..................... 0.00144% monopoison.................... 0.00027% monofire...................... 0.00027% hailoffense................... 0.00025% monobug....................... 0.00007% monoflying.................... 0.00004% monoground.................... 0.00002% mononormal.................... 0.00002% monofighting.................. 0.00002% rainoffense................... 0.00001% monodark...................... 0.00001% monodragon.................... 0.00001% tailwind...................... 0.00000% choice........................ 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% monosteel..................... 0.00000% dragmag....................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: 0.283) | -1.5| |### -1.0|### |######## -0.5|########### |########### 0.0|########## |############################## +0.5|##################### |####################### +1.0|#### |########### +1.5|# |# +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.71%