weatherless...................64.34265% offense.......................41.95927% balance.......................33.34507% rain..........................20.21362% hyperoffense..................16.68623% voltturn......................16.15245% sun...........................15.56502% semistall..................... 5.24162% multiweather.................. 4.18469% trickroom..................... 3.00032% stall......................... 2.76781% sand.......................... 2.73427% sunoffense.................... 1.77683% monotype...................... 1.58456% rainoffense................... 1.52420% hail.......................... 1.40738% choice........................ 0.53098% rainstall..................... 0.45385% sandoffense................... 0.32194% monoelectric.................. 0.20177% monosteel..................... 0.18445% sunstall...................... 0.18389% monoghost..................... 0.17718% trickrain..................... 0.14588% tricksun...................... 0.13861% monobug....................... 0.13414% monofighting.................. 0.12464% hailoffense................... 0.11290% tailwind...................... 0.10843% mononormal.................... 0.10787% monoground.................... 0.10284% monoflying.................... 0.09893% gravity....................... 0.09390% monowater..................... 0.08552% monograss..................... 0.07769% monofire...................... 0.07378% monodragon.................... 0.07098% monodark...................... 0.06148% monorock...................... 0.04807% dragmag....................... 0.04639% monopsychic................... 0.04360% monopoison.................... 0.04080% monofairy..................... 0.03018% monoice....................... 0.02627% trickhail..................... 0.02292% sandstall..................... 0.01956% tricksand..................... 0.01900% hailstall..................... 0.01453% Stalliness (mean: -0.148) -2.0|## |#### -1.5|########## |################ -1.0|################## |###################### -0.5|########################## |############################ 0.0|############################## |######################### +0.5|####################### |############# +1.0|########## |###### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| |## more negative = more offensive, more positive = more stall one # = 0.41%