weatherless...................63.46112% offense.......................38.61686% balance.......................36.48426% rain..........................21.25167% voltturn......................18.24653% sun...........................15.87244% hyperoffense..................15.13109% semistall..................... 6.11273% multiweather.................. 4.33352% stall......................... 3.65505% trickroom..................... 2.76987% sand.......................... 2.76350% sunoffense.................... 1.53546% rainoffense................... 1.32502% monotype...................... 1.02126% hail.......................... 1.00748% rainstall..................... 0.63966% choice........................ 0.47408% sunstall...................... 0.28637% sandoffense................... 0.24696% monoelectric.................. 0.19066% monosteel..................... 0.17130% monoghost..................... 0.16093% trickrain..................... 0.14695% tricksun...................... 0.13548% mononormal.................... 0.10942% gravity....................... 0.07891% hailoffense................... 0.07742% tailwind...................... 0.06223% monobug....................... 0.06216% monofighting.................. 0.05915% dragmag....................... 0.05119% monowater..................... 0.04911% monograss..................... 0.04833% monodark...................... 0.04158% monodragon.................... 0.02863% trickhail..................... 0.02588% monofire...................... 0.02423% monopsychic................... 0.02388% monoflying.................... 0.02210% sandstall..................... 0.01934% monorock...................... 0.01778% monofairy..................... 0.01381% tricksand..................... 0.01274% monoice....................... 0.01120% monopoison.................... 0.01070% monoground.................... 0.00801% hailstall..................... 0.00680% Stalliness (mean: -0.054) -2.0|## |### -1.5|######### |############## -1.0|############### |################## -0.5|####################### |########################## 0.0|############################## |######################### +0.5|########################## |############## +1.0|########### |###### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| |### more negative = more offensive, more positive = more stall one # = 0.43%