weatherless...................61.40169% balance.......................40.36879% offense.......................30.71661% rain..........................23.45237% voltturn......................19.34656% sun...........................17.56476% hyperoffense..................14.22666% semistall..................... 7.66882% stall......................... 7.01912% multiweather.................. 5.37450% sand.......................... 2.30103% rainstall..................... 1.63973% trickroom..................... 1.60118% rainoffense................... 1.27030% sunoffense.................... 0.97907% hail.......................... 0.68894% sunstall...................... 0.50055% monotype...................... 0.35237% choice........................ 0.30002% sandoffense................... 0.15381% tricksun...................... 0.11538% gravity....................... 0.10327% mononormal.................... 0.08380% trickrain..................... 0.07270% hailoffense................... 0.06092% tailwind...................... 0.05446% monoelectric.................. 0.05013% monosteel..................... 0.04725% monodark...................... 0.03997% dragmag....................... 0.03969% trickhail..................... 0.03854% monodragon.................... 0.02983% monopsychic................... 0.01933% monowater..................... 0.01768% monograss..................... 0.01595% monoghost..................... 0.01373% monobug....................... 0.01334% sandstall..................... 0.01143% monopoison.................... 0.00674% monofighting.................. 0.00549% tricksand..................... 0.00543% monorock...................... 0.00427% monoflying.................... 0.00248% monofairy..................... 0.00247% hailstall..................... 0.00194% monofire...................... 0.00113% monoice....................... 0.00072% monoground.................... 0.00033% Stalliness (mean: 0.135) -2.0|### |### -1.5|######### |############# -1.0|########### |############## -0.5|################# |##################### 0.0|########################### |######################### +0.5|############################## |################ +1.0|############## |######## +1.5|### |## +2.0|# |# +2.5|# |## +3.0|# |####### more negative = more offensive, more positive = more stall one # = 0.43%