weatherless...................56.13299% balance.......................43.65905% rain..........................29.05239% sun...........................21.95046% offense.......................20.97836% voltturn......................20.01519% stall.........................16.23650% hyperoffense.................. 9.93892% semistall..................... 9.18717% multiweather.................. 9.02636% rainstall..................... 4.42389% sand.......................... 1.63325% trickroom..................... 1.23640% rainoffense................... 0.98257% sunoffense.................... 0.69862% hail.......................... 0.32890% monotype...................... 0.23762% tricksun...................... 0.16896% choice........................ 0.12266% gravity....................... 0.09010% sandoffense................... 0.08629% sunstall...................... 0.06061% mononormal.................... 0.04274% monoelectric.................. 0.03808% hailoffense................... 0.03727% monodark...................... 0.03347% tailwind...................... 0.03276% monodragon.................... 0.02659% monoghost..................... 0.02582% trickrain..................... 0.02400% monosteel..................... 0.02047% monopsychic................... 0.01831% trickhail..................... 0.01347% dragmag....................... 0.01145% monowater..................... 0.01016% monograss..................... 0.00869% monopoison.................... 0.00560% monorock...................... 0.00356% monobug....................... 0.00276% sandstall..................... 0.00144% monofighting.................. 0.00113% hailstall..................... 0.00052% tricksand..................... 0.00046% monofire...................... 0.00036% monoice....................... 0.00009% monofairy..................... 0.00005% monoflying.................... 0.00003% monoground.................... 0.00001% Stalliness (mean: 0.596) -2.0|## |## -1.5|###### |########## -1.0|###### |######## -0.5|########## |############# 0.0|####################### |######################### +0.5|############################## |###################### +1.0|################ |######### +1.5|### |# +2.0|# |# +2.5|# |### +3.0|# |####################### more negative = more offensive, more positive = more stall one # = 0.45%