weatherless...................59.86646% offense.......................50.12597% sun...........................25.24587% hyperoffense..................21.93658% balance.......................21.27236% rain..........................16.16231% monotype...................... 7.20369% multiweather.................. 7.01351% semistall..................... 3.74864% sand.......................... 3.64973% sunoffense.................... 3.20484% stall......................... 2.91646% trickroom..................... 2.63328% hail.......................... 2.18179% voltturn...................... 1.80179% rainoffense................... 1.55678% trickrain..................... 0.96232% tricksun...................... 0.92310% monowater..................... 0.74369% monobug....................... 0.70343% monoghost..................... 0.63750% sunstall...................... 0.58961% monoice....................... 0.52818% monodragon.................... 0.52575% sandoffense................... 0.51881% monopsychic................... 0.46502% mononormal.................... 0.43622% monosteel..................... 0.40984% monoflying.................... 0.39839% monofighting.................. 0.38659% hailoffense................... 0.36577% monodark...................... 0.35710% monofairy..................... 0.35571% monograss..................... 0.30157% choice........................ 0.30053% monofire...................... 0.28804% monopoison.................... 0.26826% monorock...................... 0.25958% monoground.................... 0.24466% monoelectric.................. 0.21308% sandstall..................... 0.19711% rainstall..................... 0.17317% tailwind...................... 0.16935% trapper....................... 0.06837% dragmag....................... 0.06004% tricksand..................... 0.02533% gravity....................... 0.02013% trickhail..................... 0.01839% hailstall..................... 0.00451% allweather.................... 0.00174% Stalliness (mean: -0.352) |# -2.0|## |#### -1.5|########## |################## -1.0|######################### |############################ -0.5|############################## |######################### 0.0|##################### |############### +0.5|########### |####### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%