offense.......................47.87303% weatherless...................45.48970% sun...........................39.94166% rain..........................22.21039% balance.......................22.03463% hyperoffense..................19.81545% multiweather..................11.21843% semistall..................... 5.49773% stall......................... 4.77917% sunoffense.................... 4.69533% trickroom..................... 4.66576% monotype...................... 3.03062% sand.......................... 2.59158% trickrain..................... 2.04556% rainoffense................... 1.96306% tricksun...................... 1.95519% voltturn...................... 1.27363% sunstall...................... 1.20088% hail.......................... 1.01441% monowater..................... 0.40718% sandstall..................... 0.37844% monobug....................... 0.35694% monoghost..................... 0.32838% rainstall..................... 0.30771% monodragon.................... 0.29962% choice........................ 0.25871% monopsychic................... 0.23385% monoice....................... 0.21590% monodark...................... 0.20546% monosteel..................... 0.20505% sandoffense................... 0.18259% hailoffense................... 0.18043% mononormal.................... 0.17351% monoflying.................... 0.13631% monofighting.................. 0.13120% monofairy..................... 0.12521% monopoison.................... 0.09882% tailwind...................... 0.08156% monoground.................... 0.06382% monograss..................... 0.05976% monofire...................... 0.05930% dragmag....................... 0.05102% monoelectric.................. 0.03929% tricksand..................... 0.03548% monorock...................... 0.02783% trickhail..................... 0.02641% trapper....................... 0.02224% gravity....................... 0.02106% hailstall..................... 0.00318% allweather.................... 0.00027% Stalliness (mean: -0.234) |# -2.0|# |### -1.5|######## |################## -1.0|######################### |########################### -0.5|############################## |####################### 0.0|#################### |############## +0.5|############ |######## +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%