sun...........................51.39158% offense.......................37.64805% weatherless...................37.20072% rain..........................23.12826% balance.......................22.78310% hyperoffense..................21.60858% multiweather..................13.68083% stall.........................10.81428% trickroom..................... 7.23142% semistall..................... 7.14598% sunoffense.................... 6.81087% trickrain..................... 5.02244% tricksun...................... 4.20593% rainoffense................... 3.84413% sunstall...................... 2.57590% sand.......................... 1.89726% sandstall..................... 1.76119% rainstall..................... 0.45010% monotype...................... 0.21646% voltturn...................... 0.13129% hail.......................... 0.07101% monopsychic................... 0.05192% choice........................ 0.04136% monoghost..................... 0.03833% mononormal.................... 0.03470% monosteel..................... 0.02456% monowater..................... 0.02406% monodark...................... 0.01789% monoflying.................... 0.01441% gravity....................... 0.01422% tailwind...................... 0.01209% monodragon.................... 0.01181% sandoffense................... 0.01056% hailoffense................... 0.00945% monoice....................... 0.00792% dragmag....................... 0.00669% monofairy..................... 0.00597% tricksand..................... 0.00503% monobug....................... 0.00287% trickhail..................... 0.00259% monofighting.................. 0.00252% monopoison.................... 0.00131% monofire...................... 0.00082% monoground.................... 0.00058% monorock...................... 0.00057% monograss..................... 0.00057% monoelectric.................. 0.00037% trapper....................... 0.00016% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.021) |# -2.0| |# -1.5|###### |######################## -1.0|########################## |################ -0.5|############################## |############# 0.0|################## |############ +0.5|############## |############ +1.0|########### |##### +1.5|### |## +2.0|###### |### +2.5|## |#### +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.46%