weatherless...................77.75126% offense.......................42.91763% balance.......................36.18770% sand..........................16.99681% hyperoffense..................12.06681% voltturn...................... 7.38628% semistall..................... 4.96575% stall......................... 3.86212% hail.......................... 3.79687% trickroom..................... 1.39146% rain.......................... 1.20018% monotype...................... 0.89890% sandstall..................... 0.64670% sandoffense................... 0.33099% sun........................... 0.31908% mononormal.................... 0.30464% hailoffense................... 0.19237% trickhail..................... 0.16508% monoelectric.................. 0.12711% monobug....................... 0.11104% dragmag....................... 0.11090% rainoffense................... 0.07725% monodark...................... 0.07316% monorock...................... 0.06855% multiweather.................. 0.06420% monopoison.................... 0.04901% monoghost..................... 0.04677% choice........................ 0.04279% monosteel..................... 0.03816% sunoffense.................... 0.03441% monoflying.................... 0.02875% tailwind...................... 0.02468% monoice....................... 0.02311% monopsychic................... 0.01822% monograss..................... 0.01725% monodragon.................... 0.01627% monowater..................... 0.01417% monoground.................... 0.01402% monofighting.................. 0.00952% monofairy..................... 0.00843% monofire...................... 0.00171% Stalliness (mean: -0.060) -2.0|### |### -1.5|#### |########## -1.0|############## |########################## -0.5|############################## |####################### 0.0|######################## |########################### +0.5|################# |################### +1.0|######## |##### +1.5|## |## +2.0|## | +2.5| | +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.45%