weatherless...................76.73852% offense.......................43.40633% balance.......................38.81799% sand..........................17.29730% hyperoffense..................10.44601% voltturn...................... 7.37568% hail.......................... 4.89680% stall......................... 3.79308% semistall..................... 3.53659% trickroom..................... 1.04098% rain.......................... 0.90199% monotype...................... 0.48051% trickhail..................... 0.40722% mononormal.................... 0.25302% monoelectric.................. 0.18737% sun........................... 0.16540% dragmag....................... 0.09311% sandstall..................... 0.06006% sandoffense................... 0.04850% monobug....................... 0.01792% monodark...................... 0.00811% monoghost..................... 0.00638% monorock...................... 0.00504% hailoffense................... 0.00394% choice........................ 0.00355% monopsychic................... 0.00133% monopoison.................... 0.00052% monodragon.................... 0.00043% rainoffense................... 0.00028% monoground.................... 0.00021% monoflying.................... 0.00017% monosteel..................... 0.00001% monograss..................... 0.00000% multiweather.................. 0.00000% sunoffense.................... 0.00000% monoice....................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.034) -2.0|### |## -1.5|#### |##### -1.0|########### |######################### -0.5|############################## |################# 0.0|################## |####################### +0.5|############### |###################### +1.0|######## |### +1.5|# | +2.0|## | +2.5| | +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.51%