weatherless...................78.15157% offense.......................50.42625% balance.......................29.91803% sun...........................11.38108% hyperoffense..................10.84171% trickroom..................... 6.28209% rain.......................... 5.87407% semistall..................... 5.08018% voltturn...................... 4.92271% stall......................... 3.73383% sand.......................... 3.50397% tricksun...................... 2.18295% hail.......................... 1.32796% monotype...................... 0.98891% choice........................ 0.90930% sunoffense.................... 0.82884% sandoffense................... 0.49517% monorock...................... 0.26301% hailoffense................... 0.23992% multiweather.................. 0.21970% rainoffense................... 0.21299% monofairy..................... 0.19622% monowater..................... 0.12168% tricksand..................... 0.11230% sandstall..................... 0.08034% monoghost..................... 0.07873% monobug....................... 0.06982% trickrain..................... 0.05712% monoice....................... 0.05493% dragmag....................... 0.05284% monodragon.................... 0.04256% gravity....................... 0.03618% monofighting.................. 0.03545% monofire...................... 0.02956% monopsychic................... 0.02597% monopoison.................... 0.02439% monodark...................... 0.02129% trickhail..................... 0.01959% monoelectric.................. 0.01872% monoground.................... 0.01847% monograss..................... 0.01837% monosteel..................... 0.01556% monoflying.................... 0.01456% tailwind...................... 0.01397% sunstall...................... 0.01222% mononormal.................... 0.01159% rainstall..................... 0.00511% hailstall..................... 0.00395% allweather.................... 0.00178% trapper....................... 0.00161% Stalliness (mean: -0.117) |# -1.5|#### |########## -1.0|################### |######################### -0.5|############################## |############################# 0.0|############################ |###################### +0.5|################ |######### +1.0|######### |#### +1.5|### |### +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%