weatherless...................79.35180% offense.......................47.34387% balance.......................31.16284% sun...........................11.79866% hyperoffense.................. 9.36645% trickroom..................... 7.41106% semistall..................... 7.02420% voltturn...................... 6.48224% rain.......................... 5.20717% stall......................... 5.10265% tricksun...................... 3.11949% sand.......................... 2.79686% hail.......................... 0.94884% choice........................ 0.82544% sunoffense.................... 0.63560% monotype...................... 0.54529% sandoffense................... 0.26916% monorock...................... 0.24634% hailoffense................... 0.19797% monofairy..................... 0.13863% multiweather.................. 0.09912% rainoffense................... 0.08603% trickrain..................... 0.07238% monobug....................... 0.05425% dragmag....................... 0.03923% sandstall..................... 0.03175% monoghost..................... 0.02113% monoice....................... 0.02006% monowater..................... 0.01575% tailwind...................... 0.01166% gravity....................... 0.00946% monopsychic................... 0.00851% monoflying.................... 0.00766% monodark...................... 0.00652% trickhail..................... 0.00607% monodragon.................... 0.00553% monofighting.................. 0.00473% monograss..................... 0.00435% monopoison.................... 0.00416% monoelectric.................. 0.00322% monofire...................... 0.00296% tricksand..................... 0.00255% mononormal.................... 0.00220% monosteel..................... 0.00185% sunstall...................... 0.00181% monoground.................... 0.00179% hailstall..................... 0.00096% trapper....................... 0.00022% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.014) |# -1.5|### |######## -1.0|################### |########################### -0.5|############################ |############################# 0.0|############################## |####################### +0.5|################## |########## +1.0|############# |##### +1.5|#### |## +2.0|## |#### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%