weatherless...................81.64349% offense.......................42.75187% balance.......................32.95224% semistall.....................11.29777% sun...........................10.61691% hyperoffense.................. 9.25014% trickroom..................... 5.46533% rain.......................... 4.38075% stall......................... 3.74798% voltturn...................... 3.44969% sand.......................... 2.17182% tricksun...................... 1.58465% hail.......................... 1.21704% choice........................ 0.52835% hailoffense................... 0.48825% sunoffense.................... 0.46158% sandoffense................... 0.24598% monotype...................... 0.23313% monofairy..................... 0.08415% monobug....................... 0.06214% rainoffense................... 0.04725% monorock...................... 0.04020% multiweather.................. 0.02998% monoice....................... 0.01935% trickrain..................... 0.01396% dragmag....................... 0.00969% monoghost..................... 0.00702% monoflying.................... 0.00629% tailwind...................... 0.00575% monowater..................... 0.00483% monopsychic................... 0.00259% monodark...................... 0.00242% monofire...................... 0.00117% trickhail..................... 0.00113% monodragon.................... 0.00111% monopoison.................... 0.00098% gravity....................... 0.00076% monofighting.................. 0.00071% mononormal.................... 0.00063% sunstall...................... 0.00054% sandstall..................... 0.00049% hailstall..................... 0.00035% monograss..................... 0.00024% monoelectric.................. 0.00011% monosteel..................... 0.00006% monoground.................... 0.00002% tricksand..................... 0.00001% trapper....................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.056) |# -1.5|#### |###### -1.0|################### |############################## -0.5|###################### |######################## 0.0|######################## |####################### +0.5|################# |############## +1.0|################# |########### +1.5|######### |#### +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%