weatherless...................82.13756% offense.......................41.05585% balance.......................32.09336% hyperoffense..................21.67121% hail..........................16.23975% voltturn...................... 9.22711% hailoffense................... 5.11765% semistall..................... 3.82793% trickroom..................... 1.39610% stall......................... 1.35165% rain.......................... 1.25549% rainoffense................... 0.49525% sun........................... 0.33471% tailwind...................... 0.32613% choice........................ 0.32331% monotype...................... 0.19062% monopoison.................... 0.09048% sunoffense.................... 0.06091% mononormal.................... 0.03286% sand.......................... 0.03273% sandstall..................... 0.03215% monoice....................... 0.02514% monobug....................... 0.01897% monoghost..................... 0.00783% monograss..................... 0.00776% gravity....................... 0.00399% monoflying.................... 0.00389% dragmag....................... 0.00379% monofighting.................. 0.00216% monopsychic................... 0.00074% monowater..................... 0.00036% trickhail..................... 0.00034% monoelectric.................. 0.00030% multiweather.................. 0.00023% monofire...................... 0.00008% hailstall..................... 0.00004% monorock...................... 0.00002% monodragon.................... 0.00001% tricksun...................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.291) -2.0|### |############# -1.5|######## |#################### -1.0|############### |######################## -0.5|########################## |########################### 0.0|############################## |#################### +0.5|####################### |############ +1.0|####### |### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.42%