weatherless...................89.90671% offense.......................45.05736% balance.......................31.34450% hyperoffense..................13.07990% voltturn...................... 9.04705% semistall..................... 5.67342% stall......................... 4.84483% sun........................... 4.39268% hail.......................... 2.79761% sand.......................... 1.78026% rain.......................... 1.54690% trickroom..................... 1.16952% hailoffense................... 0.71818% choice........................ 0.66832% tricksun...................... 0.47259% multiweather.................. 0.42240% monotype...................... 0.30826% sunoffense.................... 0.19002% monofairy..................... 0.15858% gravity....................... 0.12357% rainoffense................... 0.08914% tailwind...................... 0.06527% monowater..................... 0.05735% dragmag....................... 0.05659% sandstall..................... 0.03863% monodark...................... 0.02369% trickrain..................... 0.01397% monopoison.................... 0.01327% sandoffense................... 0.01238% monobug....................... 0.00918% monoflying.................... 0.00906% monodragon.................... 0.00822% monoghost..................... 0.00773% monopsychic................... 0.00622% monoice....................... 0.00325% rainstall..................... 0.00289% monosteel..................... 0.00274% monofire...................... 0.00250% monofighting.................. 0.00186% monorock...................... 0.00169% monoelectric.................. 0.00118% mononormal.................... 0.00116% sunstall...................... 0.00102% monoground.................... 0.00093% monograss..................... 0.00062% hailstall..................... 0.00016% allweather.................... 0.00005% trapper....................... 0.00004% tricksand..................... 0.00003% trickhail..................... 0.00003% Stalliness (mean: -0.050) |## -1.5|###### |############### -1.0|######################### |############################# -0.5|########################### |############################## 0.0|############################## |######################## +0.5|################## |#################### +1.0|########## |###### +1.5|##### |## +2.0|# |# +2.5|## |## +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.39%