weatherless...................91.35051% offense.......................40.18298% balance.......................33.26798% hyperoffense..................11.76298% semistall..................... 7.99858% voltturn...................... 7.19897% stall......................... 6.78748% sun........................... 3.65998% hail.......................... 1.95513% rain.......................... 1.64468% sand.......................... 1.62167% hailoffense................... 0.44983% trickroom..................... 0.35816% choice........................ 0.28583% multiweather.................. 0.22996% dragmag....................... 0.20242% monotype...................... 0.08117% rainoffense................... 0.06164% sandstall..................... 0.05477% gravity....................... 0.04199% tricksun...................... 0.03702% sunoffense.................... 0.03064% monowater..................... 0.02865% monoflying.................... 0.02607% tailwind...................... 0.00790% sandoffense................... 0.00690% monopoison.................... 0.00579% monodark...................... 0.00566% monodragon.................... 0.00482% monofairy..................... 0.00245% monoghost..................... 0.00203% monobug....................... 0.00202% monopsychic................... 0.00153% monoice....................... 0.00130% trickrain..................... 0.00129% rainstall..................... 0.00104% monofire...................... 0.00051% sunstall...................... 0.00051% monofighting.................. 0.00044% monorock...................... 0.00036% monosteel..................... 0.00034% monoground.................... 0.00022% monograss..................... 0.00016% mononormal.................... 0.00014% monoelectric.................. 0.00011% hailstall..................... 0.00001% trickhail..................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.080) |# -1.5|#### |################# -1.0|########################## |############################## -0.5|#################### |############################# 0.0|########################## |############################# +0.5|###################### |###################### +1.0|######### |########## +1.5|######## |## +2.0|## |# +2.5|### |# +3.0|####### |# more negative = more offensive, more positive = more stall one # = 0.37%