weatherless...................97.95529% offense.......................44.41842% balance.......................31.60659% hyperoffense..................21.78324% voltturn...................... 2.24069% semistall..................... 1.57557% hail.......................... 1.36236% trickroom..................... 0.78599% stall......................... 0.61617% sun........................... 0.48079% rain.......................... 0.10557% sand.......................... 0.09620% hailoffense................... 0.08004% choice........................ 0.03811% sunoffense.................... 0.03152% rainoffense................... 0.02450% monotype...................... 0.01853% monofighting.................. 0.01033% tailwind...................... 0.00794% monodark...................... 0.00186% monoghost..................... 0.00163% monowater..................... 0.00150% monoelectric.................. 0.00096% monoflying.................... 0.00071% monorock...................... 0.00063% monoice....................... 0.00061% dragmag....................... 0.00039% gravity....................... 0.00029% monopoison.................... 0.00024% multiweather.................. 0.00021% mononormal.................... 0.00004% monofire...................... 0.00002% monobug....................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% sandoffense................... 0.00000% tricksun...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.287) -2.0|## |## -1.5|########### |############# -1.0|###################### |############ -0.5|############ |############################## 0.0|####################### |################## +0.5|##################### |########### +1.0|### |# +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.54%