weatherless...................78.17441% offense.......................38.86238% balance.......................33.29250% hyperoffense..................19.30591% voltturn......................10.74960% sand.......................... 7.74757% rain.......................... 6.79362% sun........................... 5.16719% semistall..................... 5.13263% stall......................... 3.40658% hail.......................... 2.70134% sunoffense.................... 0.97585% rainoffense................... 0.95102% choice........................ 0.85193% trickroom..................... 0.75063% sandstall..................... 0.62168% multiweather.................. 0.50343% hailoffense................... 0.48000% monotype...................... 0.41647% tricksun...................... 0.15563% tailwind...................... 0.09164% monofairy..................... 0.06291% monobug....................... 0.04845% monowater..................... 0.04729% mononormal.................... 0.04637% monoice....................... 0.04556% monoflying.................... 0.03854% monofire...................... 0.03350% rainstall..................... 0.03268% trickrain..................... 0.03182% dragmag....................... 0.02775% allweather.................... 0.02667% monoelectric.................. 0.01850% gravity....................... 0.01642% sunstall...................... 0.01556% monopoison.................... 0.01552% monopsychic................... 0.01510% monofighting.................. 0.01242% monodragon.................... 0.01209% sandoffense................... 0.00938% monograss..................... 0.00815% monosteel..................... 0.00779% monoghost..................... 0.00772% hailstall..................... 0.00533% monodark...................... 0.00339% tricksand..................... 0.00325% monoground.................... 0.00175% monorock...................... 0.00134% Stalliness (mean: -0.176) -2.0|###### |###### -1.5|############ |################ -1.0|#################### |######################## -0.5|######################## |########################### 0.0|############################## |############################ +0.5|####################### |############## +1.0|########## |####### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.39%