weatherless...................79.45011% balance.......................46.46339% offense.......................24.81153% voltturn......................12.84832% hyperoffense..................12.38982% rain..........................10.51257% semistall..................... 9.42908% sand.......................... 7.49427% stall......................... 6.90618% hail.......................... 1.73716% sun........................... 1.48891% choice........................ 1.36285% sandstall..................... 1.23784% trickroom..................... 1.13168% multiweather.................. 0.67691% tricksun...................... 0.40930% trickrain..................... 0.27288% hailoffense................... 0.24379% rainoffense................... 0.19396% sunoffense.................... 0.13271% monotype...................... 0.06842% monobug....................... 0.03883% monoflying.................... 0.01291% monodragon.................... 0.00928% tailwind...................... 0.00464% monofairy..................... 0.00391% sandoffense................... 0.00312% allweather.................... 0.00204% monoghost..................... 0.00120% monowater..................... 0.00105% sunstall...................... 0.00097% rainstall..................... 0.00085% monofire...................... 0.00059% dragmag....................... 0.00054% monoelectric.................. 0.00032% monoice....................... 0.00017% gravity....................... 0.00012% mononormal.................... 0.00007% monopoison.................... 0.00006% hailstall..................... 0.00003% tricksand..................... 0.00002% monopsychic................... 0.00002% monofighting.................. 0.00001% monosteel..................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.196) -2.0|### |### -1.5|##### |###### -1.0|####### |####### -0.5|######### |############### 0.0|################ |################### +0.5|############################## |################### +1.0|######## |####### +1.5|##### |######## +2.0| | +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.59%