weatherless...................86.73160% offense.......................37.92112% hyperoffense..................36.73160% balance.......................18.70509% sun........................... 7.23296% voltturn...................... 5.06946% rain.......................... 4.64634% semistall..................... 3.84800% stall......................... 2.79419% sunoffense.................... 1.82021% choice........................ 1.33323% sand.......................... 0.83826% rainoffense................... 0.75044% hail.......................... 0.59875% monotype...................... 0.56682% tailwind...................... 0.35925% monodragon.................... 0.28740% rainstall..................... 0.23950% hailoffense................... 0.21555% monofire...................... 0.09580% dragmag....................... 0.05588% multiweather.................. 0.04790% sandoffense................... 0.04790% monosteel..................... 0.03992% monopoison.................... 0.03193% monoelectric.................. 0.02395% mononormal.................... 0.02395% monodark...................... 0.01597% monoflying.................... 0.01597% monograss..................... 0.01597% monofighting.................. 0.00798% monoghost..................... 0.00798% monowater..................... 0.00798% Stalliness (mean: -0.517) -2.0|### |############## -1.5|######################### |########################### -1.0|############################## |############################ -0.5|###################### |################## 0.0|################## |############## +0.5|########## |########## +1.0|####### |### +1.5|## |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%