weatherless...................89.20089% hyperoffense..................40.20120% offense.......................33.29897% balance.......................18.73877% sun........................... 5.99928% voltturn...................... 5.45371% semistall..................... 4.40976% rain.......................... 3.94601% stall......................... 3.35130% sunoffense.................... 1.44099% choice........................ 1.42206% sand.......................... 0.66065% monotype...................... 0.55873% rainoffense................... 0.49264% monodragon.................... 0.45008% hail.......................... 0.26579% tailwind...................... 0.26407% rainstall..................... 0.11832% hailoffense................... 0.10391% multiweather.................. 0.07261% sandoffense................... 0.03553% monofire...................... 0.03272% monosteel..................... 0.02079% dragmag....................... 0.01208% monofighting.................. 0.01077% monopoison.................... 0.00915% mononormal.................... 0.00804% monoflying.................... 0.00607% monoelectric.................. 0.00597% monodark...................... 0.00523% monowater..................... 0.00517% monograss..................... 0.00491% monoghost..................... 0.00454% Stalliness (mean: -0.529) -2.0|### |############### -1.5|############################## |########################### -1.0|########################### |######################### -0.5|################# |############ 0.0|############### |############## +0.5|######## |############ +1.0|######## |## +1.5|## |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%