weatherless...................93.44072% hyperoffense..................39.48968% offense.......................28.10172% balance.......................24.98149% voltturn...................... 5.33508% sun........................... 4.47206% semistall..................... 4.05045% stall......................... 3.37665% rain.......................... 1.73833% choice........................ 1.26312% sunoffense.................... 0.70164% sand.......................... 0.40782% tailwind...................... 0.39543% multiweather.................. 0.20276% hail.......................... 0.14383% rainoffense................... 0.12507% hailoffense................... 0.12017% monotype...................... 0.05166% monodragon.................... 0.04139% sandoffense................... 0.01739% rainstall..................... 0.01382% monofighting.................. 0.00815% mononormal.................... 0.00137% monopoison.................... 0.00062% dragmag....................... 0.00018% monofire...................... 0.00010% monosteel..................... 0.00004% monoelectric.................. 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monowater..................... 0.00000% Stalliness (mean: -0.483) -2.0|### |#################### -1.5|########################### |########################### -1.0|############################## |######################## -0.5|######### |############# 0.0|########### |##################### +0.5|######## |##################### +1.0|######## |## +1.5|## | +2.0|## |## +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%