weatherless...................80.89463% offense.......................44.71173% balance.......................25.82505% hyperoffense..................22.68390% sand..........................10.35785% voltturn...................... 5.00994% rain.......................... 4.91054% semistall..................... 4.53280% stall......................... 2.24652% sun........................... 2.12724% hail.......................... 1.82903% monotype...................... 1.29225% trickroom..................... 0.99404% sandoffense................... 0.63618% rainoffense................... 0.49702% sandstall..................... 0.47714% choice........................ 0.29821% monobug....................... 0.27833% trickrain..................... 0.21869% hailoffense................... 0.17893% monopsychic................... 0.17893% monoice....................... 0.13917% multiweather.................. 0.11928% mononormal.................... 0.11928% sunoffense.................... 0.09940% monopoison.................... 0.09940% monofire...................... 0.09940% monowater..................... 0.07952% monoflying.................... 0.07952% monoground.................... 0.05964% monodragon.................... 0.05964% monoelectric.................. 0.05964% monodark...................... 0.03976% monofighting.................. 0.01988% monograss..................... 0.01988% monofairy..................... 0.01988% dragmag....................... 0.01988% monoghost..................... 0.01988% tailwind...................... 0.01988% Stalliness (mean: -0.336) -2.0|### |######### -1.5|############ |#################### -1.0|########################## |######################## -0.5|############################## |############################ 0.0|######################## |####################### +0.5|############### |######### +1.0|#### |#### +1.5|##### |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.41%