weatherless...................88.28228% offense.......................32.36007% balance.......................28.56098% hyperoffense..................27.23005% semistall..................... 8.81406% sand.......................... 7.81392% voltturn...................... 7.73879% stall......................... 3.03483% rain.......................... 2.37748% sun........................... 1.06743% monotype...................... 0.75866% monobug....................... 0.64784% sandoffense................... 0.57368% hail.......................... 0.46177% sandstall..................... 0.21964% choice........................ 0.18054% trickroom..................... 0.13160% dragmag....................... 0.08096% hailoffense................... 0.06801% monopsychic................... 0.06438% monoice....................... 0.02978% rainoffense................... 0.01976% sunoffense.................... 0.00550% monofairy..................... 0.00529% monodark...................... 0.00396% multiweather.................. 0.00288% monoelectric.................. 0.00273% monofire...................... 0.00188% monowater..................... 0.00136% monopoison.................... 0.00051% mononormal.................... 0.00046% monodragon.................... 0.00045% monoflying.................... 0.00001% monofighting.................. 0.00000% trickrain..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.267) -2.0|### |############ -1.5|########### |########################### -1.0|############# |############ -0.5|################### |##################### 0.0|##################### |############################## +0.5|########## |######## +1.0|## |###### +1.5|########### |### +2.0| |## +2.5| |# more negative = more offensive, more positive = more stall one # = 0.47%