weatherless...................87.79104% balance.......................34.10975% offense.......................32.75154% hyperoffense..................22.91560% sand.......................... 8.96089% semistall..................... 7.04184% voltturn...................... 5.43996% stall......................... 3.18127% rain.......................... 2.55763% monotype...................... 0.92564% monobug....................... 0.91916% sun........................... 0.56610% sandoffense................... 0.50165% sandstall..................... 0.25515% hail.......................... 0.12438% choice........................ 0.11755% hailoffense................... 0.06047% dragmag....................... 0.04036% trickroom..................... 0.02256% monopsychic................... 0.00408% rainoffense................... 0.00289% monoice....................... 0.00180% monofairy..................... 0.00024% sunoffense.................... 0.00015% monodark...................... 0.00013% monoelectric.................. 0.00012% monofire...................... 0.00006% monowater..................... 0.00005% multiweather.................. 0.00004% mononormal.................... 0.00001% monopoison.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% trickrain..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.213) -2.0|### |########### -1.5|####### |################### -1.0|######### |######### -0.5|################### |################## 0.0|################## |############################## +0.5|############## |####### +1.0|# |##### +1.5|####### |## +2.0| |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%