weatherless...................66.01476% offense.......................47.86529% rain..........................24.04034% balance.......................23.33436% hyperoffense..................22.23520% sun........................... 8.58869% rainoffense................... 3.45658% stall......................... 3.32710% semistall..................... 3.23804% trickroom..................... 2.08908% sand.......................... 2.05692% monotype...................... 2.03249% multiweather.................. 1.87084% voltturn...................... 1.31306% hail.......................... 1.19674% sandstall..................... 0.97238% sunoffense.................... 0.65038% trickrain..................... 0.54877% choice........................ 0.51418% monoghost..................... 0.24174% monofire...................... 0.22259% monofighting.................. 0.19265% tailwind...................... 0.19235% rainstall..................... 0.18303% monodragon.................... 0.17598% mononormal.................... 0.16168% monopoison.................... 0.15162% hailoffense................... 0.14456% monoice....................... 0.13044% monowater..................... 0.12615% monofairy..................... 0.12347% monobug....................... 0.12305% monosteel..................... 0.09145% sandoffense................... 0.08186% monopsychic................... 0.08115% sunstall...................... 0.07885% monoflying.................... 0.07546% monodark...................... 0.06508% trapper....................... 0.06041% monograss..................... 0.05265% tricksun...................... 0.05189% gravity....................... 0.03646% monorock...................... 0.03220% monoground.................... 0.02549% monoelectric.................. 0.02239% dragmag....................... 0.02096% trickhail..................... 0.00659% hailstall..................... 0.00372% allweather.................... 0.00092% tricksand..................... 0.00088% Stalliness (mean: -0.333) | -2.0|# |### -1.5|########## |###################### -1.0|########################## |############################## -0.5|########################## |######################### 0.0|#################### |################## +0.5|############# |######## +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%