weatherless...................60.52976% offense.......................43.13969% rain..........................31.71688% balance.......................25.17515% hyperoffense..................21.24559% sun........................... 6.86777% stall......................... 6.13473% semistall..................... 4.30485% rainoffense................... 4.03586% trickroom..................... 3.82292% sand.......................... 2.25415% multiweather.................. 2.12407% sandstall..................... 1.79588% trickrain..................... 1.02285% hail.......................... 0.77018% voltturn...................... 0.47895% monotype...................... 0.43026% choice........................ 0.36642% rainstall..................... 0.34401% sunoffense.................... 0.26445% sunstall...................... 0.06223% trapper....................... 0.05851% gravity....................... 0.05382% monoghost..................... 0.05216% hailoffense................... 0.04949% mononormal.................... 0.04886% monofire...................... 0.04736% tricksun...................... 0.04583% monodragon.................... 0.04379% tailwind...................... 0.03781% monowater..................... 0.03190% monosteel..................... 0.02961% monoice....................... 0.02527% monobug....................... 0.02406% monofighting.................. 0.02396% monofairy..................... 0.02381% monopsychic................... 0.02349% monopoison.................... 0.01607% monograss..................... 0.01446% sandoffense................... 0.01253% monoflying.................... 0.01190% dragmag....................... 0.00841% monodark...................... 0.00791% monorock...................... 0.00761% trickhail..................... 0.00344% monoground.................... 0.00314% tricksand..................... 0.00171% monoelectric.................. 0.00080% hailstall..................... 0.00013% allweather.................... 0.00002% Stalliness (mean: -0.212) | -2.0|# |### -1.5|######## |####################### -1.0|######################## |############################## -0.5|###################### |##################### 0.0|################# |#################### +0.5|############## |######### +1.0|###### |#### +1.5|## |#### +2.0|## |# +2.5|### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.46%