weatherless...................88.09392% balance.......................32.15394% hyperoffense..................25.83434% offense.......................25.29339% semistall..................... 8.80270% stall......................... 7.91562% sun........................... 4.54393% sand.......................... 4.06103% sandstall..................... 3.52832% rain.......................... 3.28141% voltturn...................... 2.99387% sunoffense.................... 1.13798% trickroom..................... 0.57230% tricksun...................... 0.26959% dragmag....................... 0.24671% choice........................ 0.19834% trapper....................... 0.11042% monotype...................... 0.07592% monowater..................... 0.05725% hail.......................... 0.01971% hailoffense................... 0.01971% monoground.................... 0.01867% trickrain..................... 0.01349% monosteel..................... 0.00000% rainoffense................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.030) -2.0|################ |# -1.5|################ |##################### -1.0|############################## |#################### -0.5|############### |######################## 0.0|############## |######################## +0.5|###################### |########################### +1.0|##################### |########## +1.5|# |## +2.0|# | +2.5|########## |# more negative = more offensive, more positive = more stall one # = 0.35%