weatherless...................93.56054% hyperoffense..................35.27968% balance.......................28.96979% offense.......................18.10907% semistall.....................11.05050% stall......................... 6.59096% sun........................... 3.20919% voltturn...................... 2.61382% sand.......................... 2.05223% sandstall..................... 1.65438% rain.......................... 1.16833% choice........................ 0.52805% trickroom..................... 0.26859% sunoffense.................... 0.26700% tricksun...................... 0.19658% dragmag....................... 0.05769% hail.......................... 0.00970% hailoffense................... 0.00970% trickrain..................... 0.00518% monotype...................... 0.00003% monowater..................... 0.00002% trapper....................... 0.00002% monoground.................... 0.00001% monosteel..................... 0.00000% rainoffense................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.199) -2.0|################### | -1.5|############################## |########### -1.0|########################## |############## -0.5|#### |######### 0.0|###### |############## +0.5|################ |######################## +1.0|##################### |###### +1.5| |## +2.0| | +2.5|######## | more negative = more offensive, more positive = more stall one # = 0.47%