weatherless...................79.90345% offense.......................46.12474% balance.......................28.76984% hyperoffense..................19.18655% voltturn......................12.34158% sand..........................11.12252% semistall..................... 4.05116% rain.......................... 3.73654% sun........................... 2.93308% hail.......................... 2.69393% stall......................... 1.86772% monotype...................... 1.20020% sandoffense................... 0.91499% choice........................ 0.65032% trickroom..................... 0.62812% hailoffense................... 0.50272% sunoffense.................... 0.41338% rainoffense................... 0.40395% multiweather.................. 0.36955% monobug....................... 0.28743% tricksun...................... 0.15093% monowater..................... 0.14649% monoflying.................... 0.14427% sandstall..................... 0.12374% dragmag....................... 0.10265% monosteel..................... 0.10265% monofairy..................... 0.10154% monoice....................... 0.07824% tailwind...................... 0.06825% mononormal.................... 0.04938% monofighting.................. 0.04605% monoelectric.................. 0.04495% tricksand..................... 0.04328% hailstall..................... 0.04162% monofire...................... 0.04106% monorock...................... 0.03829% trickrain..................... 0.03607% monodark...................... 0.03385% monograss..................... 0.03329% monopsychic................... 0.02941% monodragon.................... 0.02830% gravity....................... 0.02330% monopoison.................... 0.01831% monoground.................... 0.01276% monoghost..................... 0.00943% allweather.................... 0.00555% rainstall..................... 0.00388% sunstall...................... 0.00166% trickhail..................... 0.00166% trapper....................... 0.00111% Stalliness (mean: -0.277) -2.0|# |#### -1.5|############# |################ -1.0|######################## |######################### -0.5|########################## |############################## 0.0|############################ |####################### +0.5|################# |########## +1.0|###### |##### +1.5|## |# +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%