offense.......................54.10769% weatherless...................48.76309% balance.......................43.65146% rain..........................23.16304% sun...........................13.63631% sand.......................... 8.62869% hail.......................... 7.76308% trickroom..................... 6.68644% tricksun...................... 4.59911% tailwind...................... 3.00679% multiweather.................. 1.82229% hyperoffense.................. 1.35364% semistall..................... 0.60490% monotype...................... 0.54423% voltturn...................... 0.42836% tricksand..................... 0.35838% sunoffense.................... 0.29317% rainoffense................... 0.28281% stall......................... 0.28231% sandstall..................... 0.14464% monodragon.................... 0.13802% dragmag....................... 0.13761% monobug....................... 0.12502% trickrain..................... 0.07719% monofire...................... 0.07644% monograss..................... 0.04326% monofairy..................... 0.03725% hailoffense................... 0.03627% monoice....................... 0.03443% monopsychic................... 0.03263% gravity....................... 0.02820% monowater..................... 0.02404% monoelectric.................. 0.01952% rainstall..................... 0.01722% mononormal.................... 0.01312% trickhail..................... 0.00757% monosteel..................... 0.00023% monodark...................... 0.00019% monoghost..................... 0.00008% monoground.................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.048) -1.5| | -1.0|## |####### -0.5|################ |########################## 0.0|############################## |###################### +0.5|############ |##### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.82%