offense.......................52.14939% weatherless...................51.00661% balance.......................46.63533% rain..........................21.25918% sun...........................12.04401% sand.......................... 9.89164% hail.......................... 7.96117% trickroom..................... 6.36932% tricksun...................... 5.75925% tailwind...................... 2.51832% multiweather.................. 2.05791% hyperoffense.................. 0.79614% semistall..................... 0.32213% sunoffense.................... 0.19342% monotype...................... 0.14678% monobug....................... 0.11387% stall......................... 0.09701% tricksand..................... 0.09631% sandstall..................... 0.08811% rainoffense................... 0.06031% dragmag....................... 0.05966% voltturn...................... 0.03191% monofire...................... 0.02561% trickhail..................... 0.00649% monoice....................... 0.00609% trickrain..................... 0.00287% hailoffense................... 0.00198% rainstall..................... 0.00106% monofairy..................... 0.00071% mononormal.................... 0.00041% monoelectric.................. 0.00004% monopsychic................... 0.00003% monosteel..................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.060) -1.5| | -1.0|# |######### -0.5|################# |######################## 0.0|############################## |####################### +0.5|####### |####### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.84%