weatherless...................69.96351% balance.......................56.47565% offense.......................42.13894% rain..........................17.36027% sun........................... 9.84517% trickroom..................... 4.51331% hail.......................... 1.86015% tricksun...................... 1.80703% sand.......................... 1.15628% tailwind...................... 0.96830% semistall..................... 0.94907% voltturn...................... 0.88370% hyperoffense.................. 0.38048% trickrain..................... 0.37413% rainoffense................... 0.19433% multiweather.................. 0.18162% monotype...................... 0.14170% trickhail..................... 0.07120% gravity....................... 0.06687% stall......................... 0.05586% tricksand..................... 0.03396% monoice....................... 0.02561% sunoffense.................... 0.02375% monoelectric.................. 0.01369% monowater..................... 0.01329% monopoison.................... 0.01239% mononormal.................... 0.01110% monodragon.................... 0.01049% monofighting.................. 0.00971% monoghost..................... 0.00948% batonpass..................... 0.00849% dragmag....................... 0.00777% monopsychic................... 0.00693% monofairy..................... 0.00531% monosteel..................... 0.00483% monodark...................... 0.00481% monoflying.................... 0.00384% monobug....................... 0.00285% monofire...................... 0.00275% hailoffense................... 0.00269% hailstall..................... 0.00250% monoground.................... 0.00227% sandoffense................... 0.00222% sunstall...................... 0.00156% monograss..................... 0.00129% monorock...................... 0.00109% sandstall..................... 0.00082% allweather.................... 0.00037% rainstall..................... 0.00033% trapper....................... 0.00007% Stalliness (mean: 0.081) -1.2| |# -0.8|## |####### -0.4|############### |############################ 0.0|############################## |############################# +0.4|###################### |############### +0.8|###### |## |# | more negative = more offensive, more positive = more stall one # = 0.63%