weatherless...................72.14403% balance.......................59.71188% offense.......................38.48914% rain..........................18.05861% sun........................... 8.55749% trickroom..................... 3.35578% tricksun...................... 1.65904% semistall..................... 1.13893% tailwind...................... 1.12893% hail.......................... 0.72311% voltturn...................... 0.70161% hyperoffense.................. 0.64114% sand.......................... 0.60161% rainoffense................... 0.58507% trickrain..................... 0.29025% multiweather.................. 0.08291% monotype...................... 0.03633% trickhail..................... 0.03231% gravity....................... 0.02390% stall......................... 0.01891% sunoffense.................... 0.00966% monoice....................... 0.00804% tricksand..................... 0.00748% monoelectric.................. 0.00568% monopoison.................... 0.00410% monofighting.................. 0.00363% batonpass..................... 0.00362% dragmag....................... 0.00301% monowater..................... 0.00267% mononormal.................... 0.00225% monodragon.................... 0.00180% monoghost..................... 0.00170% monopsychic................... 0.00161% monodark...................... 0.00135% monofairy..................... 0.00116% monosteel..................... 0.00076% monoflying.................... 0.00063% hailstall..................... 0.00063% sunstall...................... 0.00057% hailoffense................... 0.00056% sandoffense................... 0.00052% allweather.................... 0.00046% sandstall..................... 0.00032% monobug....................... 0.00031% monorock...................... 0.00022% monoground.................... 0.00022% monofire...................... 0.00013% monograss..................... 0.00006% rainstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.114) -1.2|# |# -0.8|## |###### -0.4|############# |######################### 0.0|############################## |############################# +0.4|######################## |################## +0.8|######## |## |# | more negative = more offensive, more positive = more stall one # = 0.63%