weatherless...................88.14853% offense.......................48.70782% balance.......................32.58174% hyperoffense..................13.93657% voltturn...................... 9.88710% hail.......................... 6.04973% sun........................... 4.60419% semistall..................... 3.29570% trickroom..................... 2.38857% sunoffense.................... 1.62175% stall......................... 1.47817% monotype...................... 1.37701% hailoffense................... 1.01481% monoelectric.................. 0.68524% choice........................ 0.62977% sand.......................... 0.62651% rain.......................... 0.61346% trickhail..................... 0.44051% monoice....................... 0.29041% tailwind...................... 0.12073% rainoffense................... 0.09463% monograss..................... 0.09137% monobug....................... 0.09137% monoghost..................... 0.08484% mononormal.................... 0.05874% gravity....................... 0.04568% multiweather.................. 0.04242% sandoffense................... 0.02284% monorock...................... 0.02284% monofighting.................. 0.01958% tricksun...................... 0.01958% hailstall..................... 0.01632% monofairy..................... 0.01305% monopoison.................... 0.00979% monowater..................... 0.00653% monoflying.................... 0.00653% monodark...................... 0.00653% sunstall...................... 0.00653% monoground.................... 0.00653% monodragon.................... 0.00326% dragmag....................... 0.00326% Stalliness (mean: -0.211) |#### -1.5|###### |############# -1.0|################## |###################### -0.5|############################ |############################## 0.0|########################### |###################### +0.5|#################### |########### +1.0|##### |#### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%