weatherless...................88.80504% offense.......................45.35083% balance.......................35.71986% hyperoffense..................14.02546% voltturn......................11.81237% hail.......................... 6.28818% sun........................... 4.06589% semistall..................... 3.39744% trickroom..................... 2.86608% sunoffense.................... 1.59447% stall......................... 1.50641% hailoffense................... 1.26959% monotype...................... 0.71562% trickhail..................... 0.68968% sand.......................... 0.58153% choice........................ 0.57562% rain.......................... 0.28105% monoelectric.................. 0.23817% monoice....................... 0.22070% tailwind...................... 0.10276% monograss..................... 0.07820% monobug....................... 0.05767% monoghost..................... 0.05518% mononormal.................... 0.03297% rainoffense................... 0.02867% sandoffense................... 0.02508% hailstall..................... 0.02247% multiweather.................. 0.02169% gravity....................... 0.01556% monorock...................... 0.00995% tricksun...................... 0.00971% monofighting.................. 0.00730% monopoison.................... 0.00646% monodark...................... 0.00638% dragmag....................... 0.00528% monoground.................... 0.00351% sunstall...................... 0.00351% monoflying.................... 0.00304% monowater..................... 0.00226% monodragon.................... 0.00078% monofairy..................... 0.00027% Stalliness (mean: -0.175) |##### -1.5|##### |############# -1.0|################# |################### -0.5|########################## |############################## 0.0|########################### |######################## +0.5|######################## |############ +1.0|###### |#### +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%