weatherless...................47.67081% sand..........................46.58530% offense.......................43.33261% hyperoffense..................31.48762% balance.......................16.72556% sandoffense...................15.34070% stall......................... 5.03410% semistall..................... 3.42010% sandstall..................... 2.92094% rain.......................... 2.77589% hail.......................... 2.76741% voltturn...................... 2.09079% dragmag....................... 1.86551% choice........................ 1.52527% rainoffense................... 1.25139% monotype...................... 1.11097% hailstall..................... 0.81934% trickroom..................... 0.65501% sun........................... 0.46599% monoice....................... 0.38190% multiweather.................. 0.26231% hailoffense................... 0.22837% gravity....................... 0.15430% tricksand..................... 0.13116% sunoffense.................... 0.11804% monorock...................... 0.11110% monobug....................... 0.10184% monopoison.................... 0.10030% monowater..................... 0.08255% monosteel..................... 0.08024% monofighting.................. 0.06558% tailwind...................... 0.05941% monofire...................... 0.04629% monoflying.................... 0.04475% mononormal.................... 0.03009% monopsychic................... 0.02237% monograss..................... 0.02237% trickrain..................... 0.01466% monodark...................... 0.01389% batonpass..................... 0.01234% rainstall..................... 0.01234% monoground.................... 0.01003% monoelectric.................. 0.00849% monodragon.................... 0.00694% trickhail..................... 0.00463% monoghost..................... 0.00309% monofairy..................... 0.00231% trapper....................... 0.00154% Stalliness (mean: -0.459) -2.0|#### |######### -1.5|################### |########################### -1.0|############################## |############################ -0.5|######################### |###################### 0.0|################### |########### +0.5|########## |###### +1.0|#### |### +1.5|#### |#### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.43%