sand..........................55.14963% weatherless...................43.79324% offense.......................39.19906% hyperoffense..................38.36144% sandoffense...................21.09183% balance.......................13.68018% choice........................ 4.62851% semistall..................... 4.53024% stall......................... 4.22909% voltturn...................... 3.51939% sandstall..................... 2.85111% dragmag....................... 1.71679% rain.......................... 0.86567% rainoffense................... 0.58121% hail.......................... 0.31946% multiweather.................. 0.13351% hailstall..................... 0.11101% tailwind...................... 0.04123% monotype...................... 0.00903% trickroom..................... 0.00794% sun........................... 0.00553% hailoffense................... 0.00533% sunoffense.................... 0.00500% monopsychic................... 0.00414% monowater..................... 0.00321% tricksand..................... 0.00318% gravity....................... 0.00266% monorock...................... 0.00080% monofighting.................. 0.00056% monodark...................... 0.00009% mononormal.................... 0.00006% monoice....................... 0.00005% monoflying.................... 0.00005% monosteel..................... 0.00004% monobug....................... 0.00003% trickrain..................... 0.00003% monofire...................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% batonpass..................... 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.549) -2.0|## |####### -1.5|######################## |######################## -1.0|############################## |########################## -0.5|################ |############## 0.0|######### |###### +0.5|########## |#### +1.0|#### |### +1.5|### |## +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.53%