weatherless...................76.89932% offense.......................50.35442% balance.......................39.22902% sun........................... 8.84766% rain.......................... 8.01633% hyperoffense.................. 6.01996% sand.......................... 5.28037% trickroom..................... 3.72611% tailwind...................... 3.60448% semistall..................... 3.36793% hail.......................... 1.48960% voltturn...................... 1.12974% stall......................... 1.02867% multiweather.................. 0.53329% tricksand..................... 0.43157% monotype...................... 0.42515% rainoffense................... 0.23277% dragmag....................... 0.20925% monofire...................... 0.17350% tricksun...................... 0.16855% sandstall..................... 0.16084% sunoffense.................... 0.10566% trickhail..................... 0.09224% monobug....................... 0.07022% monowater..................... 0.06023% sandoffense................... 0.04685% choice........................ 0.04215% monoelectric.................. 0.03859% batonpass..................... 0.03807% monosteel..................... 0.03427% mononormal.................... 0.03231% rainstall..................... 0.02647% monofairy..................... 0.01605% monoflying.................... 0.01567% trapper....................... 0.01422% hailstall..................... 0.00258% monopoison.................... 0.00000% Stalliness (mean: -0.055) -1.5|## |## -1.0|############ |################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|###################### |################ +1.0|### |#### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%