weatherless...................79.49869% balance.......................33.14528% offense.......................28.63076% hyperoffense..................16.75854% sand..........................14.18737% stall.........................13.66044% semistall..................... 7.80499% voltturn...................... 4.39555% sun........................... 3.91166% rain.......................... 3.04066% sandstall..................... 1.39935% sandoffense................... 1.13292% multiweather.................. 0.72256% dragmag....................... 0.35851% trickroom..................... 0.22901% sunstall...................... 0.17542% tailwind...................... 0.10513% hail.......................... 0.08658% choice........................ 0.06801% monotype...................... 0.04439% monofighting.................. 0.01497% sunoffense.................... 0.01128% monodark...................... 0.00981% monobug....................... 0.00976% gravity....................... 0.00569% monowater..................... 0.00546% monofire...................... 0.00333% rainstall..................... 0.00147% monograss..................... 0.00047% monodragon.................... 0.00022% hailoffense................... 0.00015% monosteel..................... 0.00013% monoflying.................... 0.00010% mononormal.................... 0.00006% monoice....................... 0.00005% tricksand..................... 0.00003% monorock...................... 0.00003% monopoison.................... 0.00002% rainoffense................... 0.00002% monopsychic................... 0.00000% monofairy..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% trapper....................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.148) -2.0|# |############# -1.5|###### |################## -1.0|########## |###################### -0.5|############## |#################### 0.0|############################## |############################## +0.5|#################### |############## +1.0|######## |########### +1.5|########### |######## +2.0|########### |#### +2.5|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.38%